Gods: Difference between revisions
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There are many types of Gods in Afersis. Gods gover over a specilized domain and gain streagth equal to the amount of followers they have. The exagt conditions to become a god are somewhat dubious, absorbing a Remembrance will automatically give infinite [[Affinity]] to the given element practically making the creature into a god. Known examples of this is [[Smeg Mitrí]] god of Love, [[Bahxel Kool]] god of beasts/freedom, [[Ayen Pafir]] god of Assasin and [[Yaruk Drayn]] god of Justice. | There are many types of Gods in Afersis. Gods gover over a specilized domain and gain streagth equal to the amount of followers they have. The exagt conditions to become a god are somewhat dubious, absorbing a Remembrance will automatically give infinite [[Affinity]] to the given element practically making the creature into a god. Known examples of this is [[Smeg Mitrí]] god of Love, [[Bahxel Kool]] god of beasts/freedom, [[Ayen Pafir]] god of Assasin and [[Yaruk Drayn]] god of Justice. | ||
[[File:Afersis Gods.jpg|600px]] | [[File:Afersis Gods.jpg|600px]] | ||
Revision as of 17:44, 13 June 2024
There are many types of Gods in Afersis. Gods gover over a specilized domain and gain streagth equal to the amount of followers they have. The exagt conditions to become a god are somewhat dubious, absorbing a Remembrance will automatically give infinite Affinity to the given element practically making the creature into a god. Known examples of this is Smeg Mitrí god of Love, Bahxel Kool god of beasts/freedom, Ayen Pafir god of Assasin and Yaruk Drayn god of Justice.