Samuel Mitrí

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Samuel Mitrí
General Information
Name Samuel Mitrí
Player Name Alvin
Birth 829 A.C.
Death N/A A.C.
Age 24
Origin Burned Wastelands, Snow Kingdom
Race Human
Height 5'3
Weight 125 lb
Eyes Blue
Skin Pale Ivory
Hair Blond
Alignment Neutral Good

Samuel Mitrí is one of the PCs, a "True Hunter" from The Snow Kingdom and a member of Confiere. When reuniting with his only brother Smeg Mitrí in Session 1, because of the teleportation to The Old Stratus Temple, Samuel decided to stay by his brother's side and travel with him, as well as the rest of Confiere. Samuel's trust in his brother was shown in Session 12-13-14 when he sided with him even when he was on the verge of leaving Confiere. Samuel has always shown ingenuity and been knowledgeable in animals and other beasts, "tameing" even Moldugas (Session 6 and Session 9) as well as a snow snake called Kool Orm. When finding out from his mother that his family really heirs from another world (Session 15), Amanade, he vowed to travel and explore that place. Aside from that vow he also has an objective of finding and categorizing all different creatures and beasts of the world and documenting them in his father's journal.

Family

Backstory

Samuel has lived a relatively quiet life with his family. His older brother (Smeg Mitrí) however left when Samuel was very young. His departure was because their family didn’t have enough money to care for both. Samuel decided that he would work very hard from there on out so that he could provide for his family. His mother shoveled the major roads in the kingdom and his father was a hunter who tried to sell whatever he could scavenge. Samuels's father Sam Mitrí was once richer than most other hunters because of his skills. But when the Fire Kingdom invaded snow they burnt most of the woods he was acquainted with. They also gave him strong burns which made him weaker. Therefore Samuel would spend a lot of time with his father out in the woods where they hunted together, Sam wanted to teach Samuel everything he know so that he could carry on his legacy. As early as the age of 6 Samuel killed his first animal and he has been a fast learner since then. Samuel would also be the one to sell what they managed to scavenge in the local village. He was always seen as a sort of outsider because he and his family were so poor. This led to Samuel not having any real friends except for his parents and his father's hunting friends. He would however have great insight into what was going on in the village and around the world. He was a good listener and overheard from local people what was going on in the world. Being with people, in general, didn’t attract Samuel, instead being out in nature was what he loved the most. But one day however his father would not return after going out to hunt alone. The reason Samuel wasn’t with his father was that he was out selling pelts. It was as he was selling that a local hunter named Grese Hailberg came running and screaming that his father had been taken by One-Eyed Frost, a local giant ice bear that was known for its ferocity. Samuel dropped everything and ran out into the woods looking for his father. He would eventually come across him, bleeding out in the middle of a clearing. His father died in his arms and the last thing his father said to him was: “Avenge me and kill him”. Heartbroken and distraught, Samuel decided that he would avenge his father and kill One-Eyed Frost. Since then, Samuel would become obsessed with looking and hunting for One-Eyed Frost as well as other animals and monsters. He would document everything in his father's journal to try to complete his legacy.


Personality

True Hunter Samuel Mitrí

Personality traits: Is observant, intelligent, and nonconfrontational. Likes to be in the background and is good at seeing what’s going on even though his social skills are lacking.

Ideals: To those who wait, something great always comes. It’s what my father always told me.

Bonds: Father’s friends: Hunted together. Brother: Lost when young. Mother: Want’s to find.

Flaws: Samuel is a perfectionist and sometimes makes decisions he knows are wrong just to make things “right”.

Magic/Powers

Features and Traits

  • Thanks to all the hunting with his father Samuel knows a lot about different creatures. In fact, he has a journal where he keeps some of the information that is too hard to remember.
  • Samuel is skilled at crafting with items from nature, aka he can use sticks, vines, and leaves to make for example a trap.
  • Samuel is skilled in fletching and can easily with the right tools extract hide and leather.
  • Race trait: Humans have no race trait.

Other Proficiencies & Languages

Proficient in throwing weapons and axes. All weapons made by a Snow Smith.

Languages: Common

Magic

Ice Magic more specifically slowing and reversing the speed of particles. Samuel's magic was many times a vital part of Confiere's battle strategy, using slippery ground to trick or lead enemies toward disadvantageous positions. At the peak of his abilities, he was able to even outshine Mova, almost "stopping time" by freezing objects relative to each other. Aside from his magical abilities, Samuel has experimented with unconventional ways of "weaponry" for example a defibrillator made with fur-gloves.

post-Afersis Act 3

After securing peace in Afersis, Samuel quickly bid goodbye to the rest of Confiere to set sail towards Amanade. With the power of The Water Remembrance gone and The Afeq Ring dispersed there was little stopping him. Samuel would make it to Amanade and his quest to document all of life's creatures would continue there. Years later he would publish the final book: Sam Mitrí's Journal - The Complete Edition. The book would get updates but the core of it never changed. Samuel would become renowned even outside of Afersis and gain many followers. The World Hunting Association was started by his followers to honor and continue the cause, they would spread as far as [REDACTED].